They were nerfed. I know they were nerfed.
But were they really nerfed THAT much?
My god, we stormed Ramps, Blood Furnace, Slave Pens, and Underbog in just over 2 hours.
Including flight time.
OK, last time we were here we couldn’t even fly yet.
And it took us multiple HOURS to clear each one.
There were nights we would get to the Blackstalk guy in Underbog and call it for the night.
My hubby’s pally finally got caught up with the rest of us and started tanking for us.
Here’s how it looks from my end.
/cast Power Word: Shield
/target hunter that forgets he doesn’t have Misdirect yet
/cast Power Word: Shield
/bat at piece of string
/target overeager ret pally
/cast Power Word: Shield
My overhealing would make a competent healer cry.
It got to the point where if someone was down 50 HP I would heal them, just to push a button.
Renew is doing over 1700, Flash Heal is rocking 2000+. We won’t even talk about my Greater Heal. It’s ridiculous.
I started tossing out Shadow Word: Pain in just about every fight.
DoT! DoT! DoT!
They suggested I switch to shadow and just toss out ghetto heals when needed.
I haz no dual spec.
The best part was I got turned into a turkey and healed parts of 3 of those instances as a turkey!
I want a permanent turkey shooter or a turkey elixir or something. It was awesome!
They jump when they cast, I was squealing the whole time.
Levitating turkey FTW!
That was last week.
Last night we stormed Mana Tombs, Crypts (2 or 3 times so I could get a helm drop) and then Sethekk Halls.
I dinged up to 66 somewhere in all of that.
We had one death in Seth Halls, the tank died while I was being chased by a ghost thing.
The last fight in there was a little more challenging, if only because the hunter failed to get his fat orc ass behind a pillar and I ended up getting sheeped.
But otherwise, it’s been pretty damn easy.
Which has me worried.
For me, the difference between my first trip through the Outlands and this trip has been like night and day.
For other people leveling alts, I’m sure this is a godsend.
We’ve already ground it out once, we don’t really need to again.
But what about the people that haven’t done it all yet?
I know that we’re a tad overgeared (or at least I am, everything is enchanted).
And we might possibly be able to pin some of our success on experience. Maybe we really did get better.
But I can’t believe that we are THAT overgeared and THAT much improved that during a boss fight I *might* have to start casting a Greater Heal, only to cancel it because my Renew already ticked up all the damage and between the two pallies one is judging for health.
Is it this easy for the first timers now?
Is it too easy for them too?
Are we allowing new players (not alts, but brand new to the game never done it before players) to cake walk content?
Might be a problem or few when they get to end game.
All I’ve seen so far in ways of a fight mechanic is the Hydra in Slave Pens.
And that was: tank with your back to the wall so you don’t get thrown around.
Or the last guy in Sethekk Halls.
ZOMG. Get behind a pillar. Wow.
Everything has been so much of a tank and spank that it’s not even funny.
We’ll be trying to remember, “OK, what does this guy do again? No one remembers, OK let’s just do it. Hmmm. Guess he doesn’t have time to do anything.”
Naxx is not hard, per se.
But some of the fights do require a little coordination or a little awareness.
Rogue opens up too fast on Patch, he gets pasted in one shot.
Don’t know where to stand on Four Horseman? Slow death after stressing your healers.
Can’t dance? Well, at least Heigan doesn’t enrage.
But new players aren’t even going to see Naxx.
Oooo, the Keepers in Ulduar are some fun fights.
The ice patches, the waves of random plants, the split teams, all the WTF with Mim…
Lots of fights in Uld require the tanks, the healers, and the DPS to do something other than park their ass in one spot and pewpew (or healheal).
But new players aren’t even going to see Uld.
They’ll run some heroics and get T9 (remember that everything will be dropping Triumph badges in the near future).
And next they’ll be banging on Icecrown’s door.
Which by the way, I hope is disastrously hard. Teeth gnashing, hair pulling, glad-they-limited-the-attempts-so-I-can-go-to-bed hard. But that might just be me.
I think Blizzard may have made the path to the end so easy, that it may foster a sense of entitlement in new players.
The first time they get to a boss that they can’t drop in 1-2 shots with a random group of people, it’s going to be a shock.
But, but, but… why do I have to start working for my victories now?
But fuck the new people.
I’m worried about me.
New people won’t be doing Naxx/Uld/etc.
So experienced people most likely won’t be doing Naxx/Uld/etc.
Where the hell am I going to get my raid healing practice?
Just ding 80, grind 5-man ToC a few times, get some badge gear from a handful of heroics and then waltz right into ICC?
I’m level 66 right now on my priest.
2 more levels and I’ll be in Northrend.
Healing Northrend instances.
We’ve pretty much decided to just instance our way to 80 with the probable exception of the Wrathgate.
Because the 5 of us doing the Wrathgate together would be awesome.
(Tangent! Come Cataclysm… will Thrall still be in there?)
Me. Healing Northrend dungeons.
I’m really worried that the nerfed version of the Outlands is not adequately preparing me.